Ready Player One - Ernest Cline While this book's protagonists are late high-school and college students, it will likely appeal more to folks who are enough older to have clear memories of 80's pop culture. As one who lived through the birth of computer gaming, the D&D era (many of my friends played though I never had the patience for it), and the early MMORGs, and for whom the frequent discussion of artists and songs summoned a mental sound-track, as intended, Ready Player One was a stroll down memory lane

There's not much that is truly original - the changes have been rung on virtual realities, game contests, and boy meets girl - regardless, Ready Player One was an enjoyable romp through a dystopian future and a young man becoming an unlikely hero. At the end of the book, I was curious what the world would become and whether a sequel would be worth reading.